This update includes additions for this year’s FOOLS event, as well as some features that will stick around forever!
🌌 FOOLS 💀
We at R74n receive many requests for new elements. Too many, in fact. We can’t keep up!
This is why we have tapped into the Sandbloxian universe to give you access to their Element Modulator!
Tap on the “Element Modulator” button below the game to harvest an element from across the multiverse! Such as… “Ewilo”.. or.. “Zimouta”!
Additionally, FOOLS Mode has returned. Press the “FOOLS” button on the Sandboxels toolbar to have your whole game randomized!
FOOLS features will disappear on April 4th, but the rest of the features will stay for good!
🔳 Border Modes 🔁
For the longest time, pixels were bound by the walls of the simulation. Now, you can enable one of the new Border Modes in Settings!
Solid - The default that you’re used to!
Void - Pixels will be deleted when they reach the border.
Loop All - Pixels will teleport to the opposite side when reaching the border.
Loop Horizontal - Pixels will teleport to the opposite side on the left and right borders.
🌡️ New Thermal View 🔥
Thermal View has been improved! Each time you enable it, it calculates the minimum and maximum temperature of the scene. This way, the hottest pixels in your scene will always appear red, and the coldest will appear blue!
This lets you see more subtle differences than before, so you can see the various heat sources of your system!
🌐 Other Changes 🤯
There were over 70 changes in this update! Including…
Support for Finnish and Indonesian, as well as partial support for many more languages!
Keybinds to load and reload a save file (Ctrl+O and Ctrl+Shift+O)
Flame color test can now be done on non-flammable elements without melting them (e.g. Fire + Copper)
‘Golden Wind’ Tornado variant
Various chemistry and Milk variant improvements
12 bug fixes
🔮 The Future 📢
We’re currently working on a new major game project and another minor project.
Stay up to date and discuss on our Discord!
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